VaultGames

Double Dragon II: The Revenge

ダブルドラゴン II

Year
1988
Developer
Technos Japan
Publisher
Technos Japan / Taito (US)
Platform
Arcade
Hardware
Technos arcade hardware
Genre
Beat 'em up
Players
1-2 players (simultaneous)
Controls
8-way joystick + 3 buttons
Series
Double Dragon series
Double Dragon II: The Revenge cover
⬇ Coming soon

Gameplay Screenshots

Double Dragon II: The Revenge gameplay
Double Dragon II: The Revenge gameplay
Double Dragon II: The Revenge gameplay
Double Dragon II: The Revenge gameplay

About This Game

Double Dragon II is the arcade game the famous NES version was based on, and the two are almost different games. The arcade original has two-player simultaneous co-op throughout, much larger sprites, and a straight run from the street to the boss that the console version rewrote.

The premise is the sequel's hook: Marian has been killed, and Billy and Jimmy Lee are going through the Black Warriors to avenge her. What that means in practice is a harder, meaner game than the first - enemies hit harder, the weapons (knives, chains, grenades) are more dangerous, and the ending is a confrontation with the man who actually pulled the trigger. The combat system adds a rotation kick, a jump-kick that covers distance, and a two-player cooperative spin that clears the screen when you and a partner face the same direction. Every stage ends in a boss fight that requires learning rather than button-mashing, and the last one is a genuine duel rather than a beatdown. If you played the NES version first, the arcade original is a faster, shorter game with more players on screen.

  • Two-player simultaneous co-op across the whole campaign
  • A cooperative spin attack when both players face the same way
  • Harder, more aggressive enemies with real weapons
  • Larger sprites and faster pacing than the NES conversion

Version History

  • Arcade original (World)1988-12

    Technos' release, the version on this page.

  • Arcade (US / Japan)1988-1989

    Regional board variants with minor differences.

  • NES conversion1990

    A separate Technos game with different stages and a single-player focus.

Cheats & Secrets

DIP switches / service menuLives per credit, difficulty and free play

Standard Technos operator switches for home play.

Two-player spin kickA screen-clearing cooperative attack

Facing the same direction and attacking together triggers the spin. It is the design's reward for actually playing as a pair.

Tips & Strategy

Learn one throw, not five

The game gives several grabs. A single reliable throw beats a list of situational ones.

Use the elbow on crowds

The elbow jab covers the space directly in front and has almost no recovery. It is the standard crowd-clearing attack.

Jump-kick across the level

The jump kick covers real distance. Using it to close the gap is faster than running.

In co-op, agree on a direction

The cooperative spin needs both players facing the same way. Calling it out beats hoping it happens.

Download Resources

Resource packs for this game are provided through the button below.

⬇ Coming soon