Joe & Mac Returns
ジョーとマック 戻り道
- Year
- 1994
- Developer
- Data East
- Publisher
- Data East
- Platform
- Arcade
- Hardware
- Data East arcade hardware
- Genre
- Top-down action
- Players
- 1-2 players (simultaneous)
- Controls
- 8-way joystick + 2 buttons
- Series
- Joe & Mac series

Gameplay Screenshots




About This Game
Joe & Mac Returns is Data East's 1994 sequel to Caveman Ninja, and it is a different game rather than an update: the camera moves to a top-down view, the platforming is gone, and the whole game becomes a game about throwing things at things.
The structure follows the series premise - two cavemen rescuing captured villagers from dinosaurs and rival tribes - but the execution is closer to a top-down brawler with a throwing system than to the original's platformer. Joe and Mac hurl rocks, bones and bombs across a screen of enemies, and the level design is built around crowd placement rather than jumps. It is a shorter, tighter game than Caveman Ninja, and the two-player co-op is still the main way to experience it. Data East released it on their arcade hardware in 1994 and it was never ported to consoles, which makes it the least-seen entry in the series - and the one that most clearly shows the studio's arcade instincts.
- A top-down view replacing the original's side-scrolling platforming
- A throwing system built around crowd placement
- The same caveman premise - rescue the captured villagers
- Never ported to consoles, making it the series' hidden entry
Version History
- Arcade original1994
Data East's release, the version on this page.
- Caveman Ninja / Joe & Mac1991
The original side-scrolling game (also on this site).
- console portsnone
This entry was never ported, which makes it the least-seen in the series.
Cheats & Secrets
DIP switches / service menuLives, difficulty and free playData East operator switches; the standard home adjustments.
Throw across the screen, not at one enemyThe throws cover more than a single targetBecause the view is top-down, aiming at a group rather than a single enemy is the efficient way to play.
Tips & Strategy
Aim at groups, not individuals
The throws have area effect. Targeting the centre of a group beats picking off one enemy at a time.
Use the bombs on clusters
The bomb is the strongest throw. Saving it for a crowded screen is worth more than using it early.
Play co-op on the dinosaur fights
The larger enemies have substantial health. Two players halve every boss.
Keep moving
The top-down view exposes you from all sides. Standing still is the fastest way to lose health.
Download Resources
Resource packs for this game are provided through the button below.
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