Mortal Kombat
モータルコンバット
- Year
- 1992
- Developer
- Midway
- Publisher
- Midway
- Platform
- Arcade
- Hardware
- Midway T-Unit
- Genre
- Fighting
- Players
- 1-2 players
- Controls
- 8-way joystick + 5 buttons
- Series
- Mortal Kombat series

Gameplay Screenshots




About This Game
Mortal Kombat is the fighting game that made the news. It put digitised human actors on screen instead of drawn sprites, and it built its whole identity around the thing competitors would not do: you could kill the opponent after the fight was already won.
That move is the Fatality, and it changed both the genre and the political climate around games. Where Street Fighter II was precise and technical, Mortal Kombat was slower, heavier and far more theatrical: blood sprays, a deep-voiced announcer, and a cast of seven fighters whose special moves were easy to learn and hard to escape. Scorpion's spear, Sub-Zero's freeze, and the block-then-counter rhythm gave it a low skill floor without removing the depth, which is why it became the highest-grossing arcade game of 1993. The arcade original, unlike the home ports, shipped with the blood and the Fatalities intact - it is the version on this page, running the T-Unit board revisions. The hidden character Reptile and the Kombat Kode system are both documented parts of this release.
- Digitised live actors rather than hand-drawn sprites
- Fatalities - finishing moves performed after the match is decided
- Seven fighters with readable special moves and a heavy, deliberate pace
- The hidden green ninja Reptile, added as a secret fight
Version History
- Arcade original (rev 1.0)1992-08
Midway's first release, running the T-Unit board.
- Arcade (rev 5.0)1993-03
The final arcade revision, with balance and bug fixes.
- Home ports1993
The 16-bit conversions shipped without blood until the SNES version received it in a later revision.
Cheats & Secrets
Win two rounds without being hit, then finish on The PitReptile appears for a secret fightThe documented arcade condition: double Flawless Victory on the Pit stage, then finish with a Fatality. Beat him and the green ninja becomes selectable in later revisions.
Kombat Kode at the versus screenAlters match rules and unlocks hidden optionsA symbol-entry system on the two-player challenge screen, added in the arcade release and heavily used by tournament players.
DIP switches / service menuFree play, blood, difficulty and continuesThe obvious one for home play: turn on Free Play and check that the blood setting is enabled.
Tips & Strategy
Block low by default
Most of the cast attacks at leg height. Standing block loses to sweeps, and sweeps are the most common opener in the game.
Punish after a blocked special
Every special move has recovery. Blocking Sub-Zero's freeze or Scorpion's spear leaves a window that is longer than it looks.
Learn one character completely
The roster is small and the moves are short. A single mastered fighter beats shallow knowledge of all seven.
Distance controls the fight
Jump-kick range is where most players lose. Stepping back out of it and punishing the whiffed kick is the entire neutral game.
Download Resources
Resource packs for this game are provided through the button below.
⬇ Coming soon