Dig Dug
ディグダグ
- Year
- 1982
- Developer
- Namco
- Publisher
- Namco (JP) / Atari (US)
- Platform
- Arcade
- Hardware
- Namco arcade hardware
- Genre
- Maze action
- Players
- 1-2 players (alternating)
- Controls
- 4-way joystick + pump button
- Series
- Dig Dug series

Gameplay Screenshots




About This Game
Dig Dug is a game about killing monsters with an air pump, and it is built on a mechanic nothing else used: the level is entirely destructible, and the way you dig it is the way you win it.
You dig tunnels through a field of earth that starts solid, and every metre you carve is a permanent change to the level. Pookas (the red round ones with goggles) and Fygars (the green fire-breathing dragons) start buried inside it and follow you through your own tunnels once they wake up. The pump is your only weapon: a single hit stuns an enemy, and pumping three or four times inflates it until it pops. The clever part is the geometry - you can pump through a thin wall of earth, so an enemy on the other side is still in range, and the last enemy in a round will try to escape by tunnelling to the surface, which is the moment it is most vulnerable. Rocks embedded in the field fall when you dig underneath them, and crushing a monster with one is worth far more than a pump kill.
- Every tunnel you dig is permanent - the level is the strategy
- Inflate enemies with the pump until they pop
- Rocks fall when you dig beneath them, crushing monsters
- Fygars breathe fire only when they are facing you
Version History
- Arcade original (Japan)1982-04
Namco's original release.
- Arcade (Atari, North America)1982
Atari's licensed US release, the version on this page.
- Dig Dug II1985
The sequel, moving to an island-based top-down view.
Cheats & Secrets
DIP switches / service menuLives, bonus life score and difficultyStandard Namco and Atari operator switches for home play.
Dig under a rock, then waitA free multi-kill when the monster walks underThe rock falls the moment the earth below is removed. Dropping it on a monster is worth more than any pump.
Tips & Strategy
Dig with purpose, not for fun
Every tunnel is an escape route for the enemy too. Opening the whole field makes the endgame impossible to control.
Pump through thin walls
The pump reaches through a single tile of earth. Standing safe and inflating through the wall is a real technique.
Save a rock for the last monster
The last enemy always tries to reach the surface. Being under a rock at that moment is the standard finish.
Watch the Fygar fire
Fygars charge a fire breath that only travels in the direction they face. Approaching from behind is the safe answer.
Download Resources
Resource packs for this game are provided through the button below.
⬇ Coming soonSimilar Games
Browse all: Arcade Games