VaultGames

Tennis

テニス

Year
1985
Developer
Nintendo R&D1
Publisher
Nintendo
Platform
FC / NES
Hardware
Family Computer (8-bit)
Genre
Sports (tennis)
Players
1-4 players (doubles with two controllers)
Controls
D-pad + A (swing) / B (lob)
Series
Nintendo sports series
Tennis cover
⬇ Coming soon

Gameplay Screenshots

Tennis gameplay
Tennis gameplay
Tennis gameplay
Tennis gameplay

About This Game

Tennis is another of the NES Black Box launch titles and one of the simplest games on the system: one court, four players, four rackets. The singles and doubles modes both come down to the same two buttons.

What gives it depth is the roster. The four characters have visibly different running speeds and reach, so doubles with two controllers becomes a genuine pairing choice rather than a cosmetic one - a fast player covering the net with a slow one at the baseline covers the court in a way that two identical players do not. The scoring follows real tennis, the ball physics are honest, and the rallies can run long. It is the sort of game that gets dismissed as a throwaway and then quietly becomes the one people still play.

  • Four characters with different speed and reach
  • Singles and two-controller doubles with pairing that matters
  • Real tennis scoring with deuce and advantage
  • Simple two-button control - swing and lob

Version History

  • Famicom Japanese version1984-01-14

    Original release, one of the first Famicom games.

  • NES US version1985-10-18

    The version on this page, part of the NES Black Box line.

  • VS. Tennis1984

    Nintendo's arcade version on VS. hardware.

Tips & Strategy

Take the net in doubles

A player at the net cuts off the angles the opposition can use. Baseline-to-baseline rallies lose to a team that steps in.

Lob over the net player

The B lob is the direct answer to someone camping at the net. Use it instead of trying to hit through them.

Move before the ball arrives

The swing animation locks you in place. Positioning should be finished before you press A, not during.

Play the fast character at the baseline

Speed matters most where the court behind you is largest. Slow characters are most exposed at the back.

Download Resources

Resource packs for this game are provided through the button below.

⬇ Coming soon