VaultGames

Chip 'n Dale Rescue Rangers 2

チップとデールの大作戦2

Year
1993
Developer
Capcom
Publisher
Capcom
Platform
FC / NES
Hardware
Family Computer (8-bit)
Genre
Action Platformer
Players
1-2 players (co-op)
Controls
D-pad + A (jump) / B (pick up and throw)
Series
Disney / Capcom series
Chip 'n Dale Rescue Rangers 2 cover
⬇ Coming soon

Gameplay Screenshots

Chip 'n Dale Rescue Rangers 2 gameplay
Chip 'n Dale Rescue Rangers 2 gameplay

About This Game

Chip 'n Dale Rescue Rangers 2 is Capcom's second Disney platformer built around cooperation, and it is one of the best two-player games on the NES. The chipmunks throw crates, apples and each other at enemies rather than attacking directly, and most stages are designed so a friend can boost you to a ledge.

The story sends the pair after Fat Cat, who has stolen a strange urn from a museum. Stages move through a warehouse, a harbour, a haunted mansion and a casino, each with its own mechanical gimmick - conveyor belts, water rafts, a train. Boss fights lean on the throwing mechanic, and the two-player co-op lets you pick up your partner and hurl them across a gap, which is both a puzzle solution and the source of most of the game's comedy.

  • Two-player co-op with a pick-up-and-throw partner mechanic
  • Crates, apples and enemies all usable as projectiles
  • Distinct stage gimmicks - harbour rafts, mansion ghosts, casino lights
  • Capcom's late-era NES sprite work and a bright Disney soundtrack

Version History

  • Famicom Japanese version1993-12-10

    Original Japanese release at the end of the Famicom's life.

  • NES US version1994-01

    The version on this page.

Tips & Strategy

Throw your partner

In co-op you can pick up the other chipmunk and throw them over a gap you cannot jump. It is the intended solution to several secrets.

Crates are weapons, not scenery

Picking up and throwing a crate kills every enemy in a line. Standing on a stack of them is often the only way to reach a high ledge.

Watch the casino lights

That stage cycles its lighting on a timer. Move during the bright phase and hold position during the dark one rather than guessing.

Farm the hidden bonus rooms

Each stage hides a room full of fruit and flowers. Finding them doubles your score and often hands out an extra life.

Download Resources

Resource packs for this game are provided through the button below.

⬇ Coming soon